Post updated with new screens and up-to-date information (2019)! There have been several requests from users to explain more about loading programs into the flash memory of STM32 microcontrollers. There are several ways on how to perform stm32 flash programming. You may enter the STM32 bootloader directly via USART interface and upload the binaries. The more advanced and flexible method is to use an ST-LINK utility – an ST-based adapter, which connects to STM32 board through JTAG interface. Many ST development boards already have this feature included. Otherwise, you can jump-wires from one to another, or get a dedicated portable ST-Link adapter. Also, you can use standard third-party JTAG tools such as J-Link. Finally, you can flash your bootloader that works with any interface (USART, USB, SPI, etc.) The STM32F103RB board Any of these methods are great if they get the job done. In this topic, let us focus on how to perform STM32 flashing by using a bootloader. Today probably, no manufacturer is producing developing boards with RS232 interface. Nevertheless, you like me, probably have a dozen older boards with a serial port. They are great boards still to use in many projects.
I got few questions from our readers about the bit-band feature in ARM Cortex microcontrollers. It may seem to be a prominent topic, still may lead to come confusion while using bit-banding. So let’s look at this feature a little bit closer. Why use bit band Simply speaking Bit banding method allows performing atomic bitwise operations to memory areas. Why use bit banding? The most straightforward answer is because ARM Cortex doesn’t have something like BIT CSET or BIT CLEAR commands like most of the 8-bit microcontrollers do. So this is somewhat a workaround solution. Another question may rise – Why not using the read-modify-write method? Again this method is not reliable in some cases. For instance f there is an interrupt during this operation it can cause data corruption. Other situation may occur in embedded OS when different tasks may modify the same memory location. So we want a method that allows setting or clear individual bits with a single instruction. This is where the bit band method helps.
STM32F103ZET6 board comes with 3.2 inches graphical LCD which features an ILI9320 controller. Equipped LCD is capable of displaying 252144 colors when driven in 18-bit mode. We are going to run it in 16-bit mode, so we are limiting it to 65K colors. LCD driver is based on existing code found on the internet which was originally developed for STM3210E board. Only minor modifications were needed like assigning right control pins.
In the previous example, we implemented a simple demo program that reads buttons by continually checking their status in the main program loop. This isn’t an efficient and convenient way to do that. Imagine your application has to do lots of tasks, and in between, you also need to check button status – mission becomes impossible unless you use interrupts. In this part, we briefly introduce to STM32F10x interrupt system and write example code where LEDs and buttons are serviced within interrupts. ARM Cortex-M3 microcontrollers have advanced interrupt system that is pretty easily manageable. All interrupts are controlled inside Nested Vectored Interrupt Controller (NVIC) which is close to the Cortex core to ensure low latency and robust performance. Main features of NVIC include: